Getting Started

Dinkum Guide: First Days, Licences and Your Town

Dinkum begins with a small settlement and a wide island to explore. The safest first plan is to follow the opening objectives, learn one repeatable gathering loop, and grow your town at a pace that fits solo or co-op play. This guide separates that practical route from exact unlock costs that need in-game verification.

Original illustration of an Australian-outback island town beside a creek.
ORIGINAL EDITORIAL ILLUSTRATION — NOT GAMEPLAY FOOTAGE.
01

Follow the opening objectives

The direct Dinkum guide answer is to follow the opening objectives, learn one gathering activity and use your first earnings to grow the town. The official description presents several activities, not a single mandatory route. Start with the objectives the game gives you and use them to learn the tools and places already available. That keeps the first session grounded in the current version instead of an old checklist.

Avoid committing to a precise "day one" schedule from an unverified guide. The useful goal is to understand how you gather, return to town, and choose your next activity. The building FAQ confirms that deeds can be placed where you want and moved later, while your home tent must become a house before it can be moved. Those are concrete constraints for early layout decisions, not a universal building order.

02

Choose a resource loop you enjoy

Farming, fishing, bug catching, foraging, hunting, and mining all appear in the official game descriptions. Pick one nearby activity, gather what you can safely carry, then return to town. Repeating a short loop teaches you which supplies you use and which goods you are comfortable selling. Steam also says seasons and weather affect crops, so a plan built on one fixed growing calendar needs a version check.

You do not need to master every system at once. Keep a simple note of resources you repeatedly run out of before changing your route. KRAFTON says old keys are needed for the mine, and upgraded tools depend on the appropriate licence and skill. Looking up an unfamiliar item's use before selling it can save a second resource trip.

03

Grow the town around repeated trips

KRAFTON describes selling harvests and gathered goods for Dinks and using those earnings as the town expands. When deciding what to build or move, think about the trips you already make between your home area, shops, and resource spots. A compact routine is easier to maintain than a layout designed only for a screenshot. Steam says more shops and visitors can appear as the settlement develops.

The publisher says talking with visitors, spending in their shops and fulfilling requests can increase relationship hearts. When someone decides to move in, a deed appears in Fletch's list, but the previous deed's debt must be cleared first. The exact price of a building or the order of every unlock is not asserted here. Check the current in-game menus before spending scarce materials.

04

Explore at your own pace

The island includes forests, red desert, and hidden mines. The official map FAQ says coloured regions represent different biomes on a large but finite island. Approach unfamiliar areas with enough room in your inventory and a clear return plan, then revisit them when your town routine is steadier. For a calmer session, fishing, farming, and decorating are all central parts of Dinkum too.

Steam and the publisher both describe solo and friend play. On PC, KRAFTON's FAQ describes a host plus up to five visitors; Nintendo lists a separate two-to-four-player figure for wireless or online Switch sessions. Steam-to-Switch cross-play has no current plan according to the platform FAQ. Read the multiplayer guide before assuming your friends can join from a different platform.

QUESTIONS

What players ask

Is there one required first-week route?

No universal route is established by the official game description. Use the opening objectives and adapt your priorities to what your island needs.

Can I play alone?

Yes. Steam and the publisher describe solo play, while co-op is also supported.

Where should I go after this guide?

Choose a focused guide for earning Dinks, fishing, or multiplayer depending on your next goal.

SOURCES

Evidence behind this guide

  1. Dinkum official site · KRAFTON
  2. Dinkum on Steam
  3. KRAFTON tool upgrades FAQ
  4. KRAFTON residents FAQ